Portfolio






















My Resume
I am passionate about FX and have a wide range of skills. I am experienced and inquisitive, I learn and adapt very fast to new environments and tools. I enjoy learning new skills and discovering new methods and I am eager to learn from anyone. I Worked in games development for consoles (both current and next gen), PC titles and mobile games.
Work experience
Senior VFX Artist
Fuzzybot
Lynked: Banner of the Spark
Working in unreal 4.
Created all the VFX in the game and helped set the
direction and look for VFX development.
Lead VFX Artist
Blackbird Interactive
Minecraft Legends
Designed and helped build a new VFX system
for bedrock engine from scratch for a client server game
with hundrads of units that shipped on multiple
platforms.
Senior VFX Artist
Capcom Vancouver
Puzzle Fighter Mobile
Created characters, Environment
and UI effects in Unity, Wrote new shaders and
drove the creation of new tools to allow for
mobile optimization. Was in charge of setting the
effects style and visual language.
VFX Artist
Kabam Vancouver (Contract)
Transformers Forged to Fight
Created all the mods
effects and most of the base effects. Created the
teleport effect for the bots and placements effects
for the mods in the base.
VFX Artist
United Front Games
Infinity 3.0 Marvel Battlegrounds Playset
Created
geometry based effects that were enhanced by
particle systems for new character moves. Created
all stage traps effects and ambient effects.
UI Artist
United Front Games
Tomb Raider: Definitive Edition
Sleeping dogs: Definitive Edition
was part of the
team that converted the game to the Xbox one and
PS4. Adapted the UI to work on 1080p and added all
UI graphical interfaces.
UI Artist
Relic Entertainment (Contract)
Company of Heroes 2
Created Icons, mini maps and
all 3D assets in the UI interface (Medals/user icons
and 3D animations for the UI interface) .
UI Artist
United Front Games (Contract)
Sleeping Dogs
Created UI Interfaces for the
minigames, The world maps and general UI work
where needed.
Website designer and AS programmer
Self Employed
Education
Think Tank Training Centre
Environment art mentorship program.
Pacific Audio Visual Institute
3D Animation and game design.
The University of Manchester
B.A, Business Administration & Market Research.
Skills
Unity Particle Systems
Unreal Particle Systems
Autodesk Maya
Substance Desginer
Houdini
Zbrush
Adobe AfterEffects
Adobe Photoshop
Adobe Animate
EmberGen
Contact Form
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